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Delegate List

A comprehensive list of delegates and their respective classes that you can subscribe to for handling gameplay logic:

  • UVFPSGameMode
    • OnGameStarted
  • UVFPSGameState
    • OnPlayerStatesChanged
  • UVFPSPlayerState
    • OnScorePropertiesChanged
    • OnTeamChanged
    • OnCharacterClassChanged
    • OnPlayerNameChanged
  • UVFPSCharacter
    • OnInitialized
    • OnCharacterDied
    • OnCharacterRespawned
  • UVFPSPlayer
    • OnPerspectiveApplied
  • UVFPSInputComponent
    • OnKeyMovementInputVectorChanged
  • UVFPSAnimationComponent
    • OnEquipmentIdlePosesChanged
  • UVFPSPlayerAnimationComponent
    • OnAimDownSightSettingsChanged
  • UVFPSInventoryComponent
    • OnInventorySlotsChanged
    • OnEquipmentSlotsChanged
    • OnHotBarSlotsChanged
  • UVFPSAbilitySystemComponent
    • OnDamageReceived
    • OnDamageApplied
  • UVFPSCharacterMovementComponent
    • OnCharacterMovementModeChanged
    • OnCapsuleHalfHeightChanged
    • OnJumped
  • UVFPSWeapon
    • OnAmmoChanged
  • UVFPSProjectile
    • OnCharacterContact