Delegate List
A comprehensive list of delegates and their respective classes that you can subscribe to for handling gameplay logic:
- UVFPSGameMode
- OnGameStarted
- UVFPSGameState
- OnPlayerStatesChanged
- UVFPSPlayerState
- OnScorePropertiesChanged
- OnTeamChanged
- OnCharacterClassChanged
- OnPlayerNameChanged
- UVFPSCharacter
- OnInitialized
- OnCharacterDied
- OnCharacterRespawned
- UVFPSPlayer
- OnPerspectiveApplied
- UVFPSInputComponent
- OnKeyMovementInputVectorChanged
- UVFPSAnimationComponent
- OnEquipmentIdlePosesChanged
- UVFPSPlayerAnimationComponent
- OnAimDownSightSettingsChanged
- UVFPSInventoryComponent
- OnInventorySlotsChanged
- OnEquipmentSlotsChanged
- OnHotBarSlotsChanged
- UVFPSAbilitySystemComponent
- OnDamageReceived
- OnDamageApplied
- UVFPSCharacterMovementComponent
- OnCharacterMovementModeChanged
- OnCapsuleHalfHeightChanged
- OnJumped
- UVFPSWeapon
- OnAmmoChanged
- UVFPSProjectile
- OnCharacterContact